The news of today reported by the journalists of tomorrow

The Beacon

The news of today reported by the journalists of tomorrow

The Beacon

The news of today reported by the journalists of tomorrow

The Beacon

Games on iPad aid eye health

WILKES-BARRE, PA. (Feb. 23, 2012) –Children and adults suffering from visual impairment due to autism, brain injury, stroke or a variety of other conditions can get help from a new program developed by a Wilkes University professor and his consulting partner. It uses specially designed games and activities played on an iPad.

 

The Oculomotor Therapy Program uses a Web-based application in which patients access a variety of games for iPad that treat visual dysfunction and strengthen visual skills. The application was created by neuropsychologist Robert Bohlander, who is a member of the psychology faculty at Wilkes, and a developmental optometrist Jeffrey Becker.  Bohlander and Becker treat patients at the NeuroSensory Center of Eastern Pennsylvania in Kingston, Pa.

 

Becker and Bohlander partnered with a computer game programmer and a special education teacher to develop the iPad program. It is designed to be used by prescribing doctors  treating patients with visual motor deficits and dysfunction related to visual closure, visual tracking, eye-hand coordination, three-dimensional perception and other conditions causing visual impairment. The program combines the fun of playing a game with carefully monitored therapeutic benefits. Becker and Bohlander began using the games in their practice in January 2012.

 

What separates the program from computer games available for recreational use is that the oculomotor therapy games are designed so that doctors can monitor patient progress and change the parameters of the therapy, such as speed and frequency. Because the application is Web-based, it is possible for doctors to assess progress in real time. Each time a patient uses the program, the prescribing doctor can track progress online and immediately adjust the prescribed game activities to match patient goals.

 

The Oculomotor Therapy Program has 16 game activities, each with eight different levels. Some examples of the games available in the system include:

 

  • Planet Defense: The game requires visual fixation and peripheral awareness. The player fixates on the center of the screen as a color appears. The player must touch a color on the side of the screen that matches the one in the center.  As the game progresses, colors appear more frequently and reaction time must improve to keep up.

 

  • Asteroid Tracker: Gross and fine-motor control, visual-motor processing and visual attention are developed through the use of visual pursuit activities in this game. The player follows a moving target with the eyes and must shoot it down when it passes through a designated target area.

 

  • Picture Reveal: This visual closure activity helps the patient understand that part of a picture can be assembled to reveal the whole picture. It helps with the reading process and the “gestalt” form of visual perception, in which individuals perceive parts of objects and form whole objects based on the parts.

 

  • Robot Scanner: The game combines pursuit eye movements and visual fixation to help with skills related to reading, writing, attention and sensory integration.

 

  • Finding RDS (Three Dimension): This program assists in the development of 3-d dimensional space and helps with spatial alignment and orientation – important for gross and fine motor control and spatial awareness